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The Elder Scrolls Online: High Isle - Release Date, New Story, And Everything We Know,Discover your next favourite game

Game details. A brand-new Elder Scrolls Online Chapter for new and current heroes! The Elder Scrolls Online: High Isle continues to build on ESO’s Chapter structure. Chapters deliver  · Fantasy massively multiplayer online role-playing game The Elder Scrolls Online launches on PC and Mac on 4th April Support us Sign in / Create account PC Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe. Learn more. Discover Tamriel. Explore ESO 17 rows · Release date: November 21, ; Windows Xbox PlayStation 3 The Elder Scrolls IV  · The Elder Scrolls Online: High Isle is currently available for preorder, and doing so gives players a few extra perks, including immediate access to the Palefrost Elk mount. Other ... read more

Instead, players would play the prefabricated "Cyrus the Redguard". Players used to the vast open spaces of Daggerfall did not take well to the reduced worlds of Redguard and Battlespire. Based upon its customers' clear desire for massive role-playing game worlds, Bethesda redoubled its efforts to build the next major chapter. The third title in The Elder Scrolls series was first conceived during the development of Daggerfall.

The project took "close to man-years to create". Bethesda tripled their staff and spent the first year developing The Elder Scrolls Construction Set. This allowed the game staff to easily balance the game and to modify it in small increments rather than large. The expansion pack The Elder Scrolls III: Tribunal went gold on November 1 [26] and was released, with little fanfare, [27] on November 6. The prior existence of the Construction Set , however, meant that the team "already had the tools in place to add content and features very quickly.

Work on The Elder Scrolls IV: Oblivion began in , after Morrowind 's publication. Developers working on Oblivion focused on providing a tighter storyline, more developed characters, [39] [40] and to make information in the game world more accessible to players.

In August , Todd Howard revealed Bethesda was working on a game that had been in development since the release of Oblivion , and that progress was very far along. While the game was conceptualized after Oblivion ' s release, main development was restricted until after Fallout 3 was released.

At the Spike Video Game Awards in December, Todd Howard appeared on stage to unveil a teaser trailer and announce the title of the game. It was awarded 'Game of the Year' by IGN, [56] Spike [57] and others. The game is set after the events of Oblivion , when the great dragon Alduin the World Eater returns to Skyrim; a beast whose existence threatens all life in Tamriel. The setting is heavily based on Scandinavia, as seen in the climate and creatures the character encounters.

Three pieces of add-ons were released on PC and Xbox in — Dawnguard , Hearthfire and Dragonborn , with a PlayStation 3 release in February Dawnguard added two joinable factions and an associated questline revolving around Vampires and the Dawnguard, a group of vampire hunters, while Hearthfire added more home customisation options including a house creation kit and the ability to adopt children.

Dragonborn added the island of Solstheim to the northeast. On October 28, , Skyrim — Special Edition was released. On May 3, , The Elder Scrolls Online was revealed. The Elder Scrolls Online was released for Windows and macOS on April 4, , with the Xbox One and PlayStation 4 versions initially slated to follow in June but later delayed until June 9, The DLC is otherwise available for individual purchase in the Crown Store.

Additionally, the optional subscription grants various perks that allow players to progress slightly faster than a free player, and grants them a payment of crowns per month. It was released on March 9, for Microsoft Windows and is in beta for Android , iOS , and macOS.

At Bethesda's E3 press conference, Todd Howard announced The Elder Scrolls: Blades , originally planned for release in Q3 , and it was originally expected to be released for Apple and Android phones first, followed by PC and console, including VR. The player is able to play as a member of the faction called the Blades, who has returned home to their town to find it destroyed. There are survival, arena, and town-building modes, with multiplayer support through its arena and town-building mode, as well as cross-platform.

The game is also able to be played in portrait mode, unusual for an RPG. The Elder Scrolls games are action role-playing games and include elements taken from action and adventure games. In Arena , players advance by killing monsters and thereby gaining experience points until a preset value is met, whereupon they level-up.

However, in Daggerfall , Morrowind , and Oblivion , the series took a skill-based approach to character advancement. Players develop their characters' skills by applying them and only level-up when a certain set of skills have been developed. Skyrim took a new approach, where the more a skill is leveled, the more it helps to level the character. This shifted the focus away from character creation and more onto character development.

The flexibility of the games' engines has facilitated the release of game extensions or mods through The Elder Scrolls Construction Set. The Elder Scrolls main series of games emphasizes different aspects of the gaming experience than most role-playing games. A brief article by Joystiq in early November compared BioWare 's creations to Bethesda's by noting a difference in emphasis.

Bethesda's creations focused on "aesthetic presentation and open-ended adventuring"; BioWare's on a combat system and modular architecture. Bethesda has described their motivations in creating the first series game, Arena , as those of any good pen-and-paper role-playing games: creating an environment in which the player could be what the player wants and do what the player wants.

During the development of Morrowind , Bethesda tripled its staff, so as to perfectly color its newly hand-made world.

In their own words, "We knew we had to exceed the visual polish of the other games on the market, and we made it our goal to put The Elder Scrolls back into the forefront of game innovation. The Elder Scrolls takes place in a high fantasy world with influences from real world cultures.

Many races exist in the world of The Elder Scrolls , some typical of high fantasy works, such as humans, orcs and elves; some atypical, such as the lizard-like Argonians and cat-like Khajiit; and some subversions, such as the extinct Dwemer, known colloquially as "dwarves", who follow the high fantasy stereotype of being subterranean, skilled metallurgists and masons, but are actually classified as a variety of elf who are highly technologically advanced, possessing steampunk machinery.

As is also typical in high fantasy works, magic and sorcery, mythical creatures, factions with their own political agendas, walled medieval cities and strongholds, and plot elements driven by prophecies and legends are common. The Elder Scrolls is known for its attention to detail, including extensive lore, scenery and back story. There is no omniscient narrator. Instead, the lore is presented in-universe, as written by the fictional scholars who inhabit the world, and it is subject to their biases and speculation.

Players are encouraged to form their own interpretations of the lore and have developed extensive fan works. The developers avoid invalidating or overruling fan theories through canon. Internal inconsistencies are explained as errors in scholarship. Some inconsistencies, such as incorporating mutually exclusive endings to earlier games, are intentionally introduced and explained as magical paradoxes. Players can, for example, deny being a prophesied hero or accept the role.

The first game in the series, Arena , featured little in the way of lore and lacked many elements that would come to define the series. After Daggerfall , the designers focused on further expanding the lore once they realized they still did not know much about the world's fictional history or religions. These became the Nine Divines also known as Aedra , who are worshipped as benevolent deities. A separate pantheon of more demonic deities known as the Daedra retain their full power and reside in Oblivion, a separate dimension.

The Elder Scrolls games primarily take place on the continent of Tamriel, located on the planet of Nirn. Other continents exist on Nirn aside from Tamriel, such as Akavir, Yokuda, and Atmora, but the people of Tamriel have little to no contact with these other continents and therefore do not possess much verifiable knowledge about them.

Tamriel comprises nine provinces, each of which is dominated by a distinct race: Black Marsh is home to the Argonians; Cyrodiil is home to the Imperials; Elsweyr is home to the Khajiit; Hammerfell is home to the Redguards; High Rock is home to the Bretons; Morrowind is home to the Dunmer, or Dark Elves; Skyrim is home to the Nords; Summerset Isle is home to the Altmer, or High Elves; and Valenwood is home to the Bosmer, or Wood Elves.

A tenth race, the Orsimer, or Orcs, reside in settlements scattered across Tamriel and, at some points in history, a kingdom inside High Rock known as Orsinium. Although various empires have controlled Tamriel over its several thousand years of recorded history, most games in the series have taken place during the Third Cyrodiilic Empire, which initially unites the entire continent under the reign of the Septim dynasty.

In Arena , players are tasked with freeing the Emperor Uriel Septim VII from a magical prison engineered by his court wizard, who has usurped the throne and magically disguised himself as the Emperor. In Daggerfall , Uriel VII tasks the player with finding a powerful artifact. The player can give it to any of several factions, which will use it to reshape the regional power structure.

In Morrowind , the player is prophesied to be the reincarnation of a great elven hero. Taking advantage of this, the Empire tasks the player with stabilizing the province of Morrowind by putting down a rebellion by a would-be god.

In Oblivion , a religious cult opens a dimensional gate to a Hell-like realm and throws the Empire into chaos by killing Uriel VII and all of his known heirs. Although the player assists an illegitimate royal heir in closing the dimensional gate, the heir's heroic sacrifice brings an abrupt end to the Septim bloodline, causing a succession crisis that devastates the Empire and reduces it to a rump state.

In Skyrim , the Empire now ruled by the Mede dynasty is recovering from a horrific war against an elven ethnostate which now covers most of southwest Tamriel, and whose terms of surrender have weakened the Empire even further and ultimately led to an ongoing civil war in the province of Skyrim. Amid these mounting tensions, Tamriel also has to face the return of a legendary dragon known as "the World-Eater", long after dragons were thought to have gone extinct. The Elder Scrolls Online serves as a prequel to the entire Third Empire storyline and takes place in a period of history known as the Interregnum, which is marked by a centuries-long power vacuum that resulted from the downfall of the Second Empire.

The initial game follows the player, who has been sacrificed by followers of the Daedric prince Molag Bal, as they manage to return to the mortal plane with the help of a former Emperor masquerading as a prophet.

The player must then join one of the three different military alliances that are vying for control of Tamriel in the Three Banners War, but is also ultimately tasked with uniting all three factions against Molag Bal's attempt to assimilate the entirety of the planet Nirn into his realm of Coldharbour. The Elder Scrolls themselves play a very limited role in the storyline of the series, usually only as a framing plot device i.

The Elder Scrolls are rarely referenced in the games. The Elder Scrolls IV: Oblivion marks the first appearance of the Scrolls in the final quest of the Thieves Guild quest-line. Oblivion further introduces monks who dedicate their lives to the study the scrolls. The Scrolls are used in the main quest to travel back in time and learn how to defeat the antagonist, an immortal dragon.

At E3 , Bethesda Game Studios director Todd Howard reported that the studio was already working on a sixth installment in The Elder Scrolls franchise, although it would still be "a very long way off" [94] and at E3 , Bethesda Softworks vice president of public relations stated that no new title was in active development, and that they have "at least two major titles" to complete before this would change.

At E3 , Howard revealed a short teaser trailer for The Elder Scrolls VI and announced that it would be released following Starfield. In , science-fiction author Gregory Keyes released The Infernal City , a novel set approximately 40 years after the Oblivion Crisis.

Lord of Souls was released in as Keyes's second novel in his The Elder Scrolls book series. In , Complex ranked The Elder Scrolls at number 20 on the list of the best video game franchises. The Elder Scrolls reached the final round, beating the Grand Theft Auto series by a margin of The fourth main game of the series, Oblivion , was initially released with a Teen rating by the ESRB , but after reports that its developers failed to disclose content that would not be encountered through normal gameplay but would be inconsistent with that rating, the ESRB took a second look at Oblivion that took the obscured content into consideration and in an unprecedented move that drew large public attention, raised the game's rating to Mature.

In August , Bethesda Softworks contacted the developer of Minecraft , Mojang , claiming that the intended trademark of the title Scrolls for its new game breached Bethesda's trademark on The Elder Scrolls. The agreement prohibits Mojang from using the title Scrolls in any future sequels of the game. In May , Bethesda Softworks released a promotional free tabletop RPG titled "Elsweyr". It was quickly accused of being plagiarized as it not only shared a very similar plot to the Dungeons and Dragons adventure "The Black Road", written by Paige Leitman and Ben Heisler, but contains reworded text that substitutes some words for synonyms.

Media related to The Elder Scrolls at Wikimedia Commons. From Wikipedia, the free encyclopedia. Video game series. For other uses, see The Elder Scrolls disambiguation. Primary Bethesda Softworks — Bethesda Game Studios —present Other Vir2L Studios — TKO Software ZeniMax Online Studios Dire Wolf Digital Primary Bethesda Softworks —present Other Vir2L Studios — Nokia Main article: The Elder Scrolls: Arena.

Main article: The Elder Scrolls II: Daggerfall. Main article: The Elder Scrolls III: Morrowind. Main article: The Elder Scrolls IV: Oblivion. Main article: The Elder Scrolls V: Skyrim. Main article: The Elder Scrolls: Blades. This section needs expansion. You can help by adding to it. September Bethesda Softworks. August 17, Archived from the original on July 10, Retrieved November 26, The Elder Scrolls IV: Oblivion - 9.

Vox Media. Archived from the original on November 13, Retrieved November 13, The Elder Scrolls V: Skyrim - 30 million sold " 'Skyrim' Creator Todd Howard Talks Switch, VR and Elder Scrolls Wait". The Elder Scrolls Online - 15 million sold Hines, Pete [ DCDeacon] January 10, Retrieved January 10, — via Twitter. The Escapist. Archived from the original on April 3, Retrieved June 1, Retrieved June 9, Morrowind Italia. April 9, Archived from the original on October 13, Retrieved June 8, The Elder Scrolls 10th Anniversary.

Archived from the original on May 9, The Elder Scrolls Online: High Isle is currently available for preorder , and doing so gives players a few extra perks, including immediate access to the Palefrost Elk mount. Other preorder items, including the Knights of the Flame pup, Abecean Privateer's Apparel costume, Dark Chivalry Crate, three High Isle treasure maps, and two double XP scrolls, will be distributed to players once High Isle launches on June 6 for PC, Mac, and Stadia and June 21 for console.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site. Got a news tip or want to contact us directly? Email news gamespot. The Elder Scrolls Online: High Isle - Release Date, New Story, And Everything We Know A previously unexplored part of Tamriel, as well as a new card game, await players of Bethesda and ZeniMax Online's MMORPG.

By Cameron Koch on April 14, at PM PDT Comments. Release Date And Platforms The Elder Scrolls Online: High Isle is coming on June 6 for PC, Mac, and Stadia players. You need a javascript enabled browser to watch videos. Click To Unmute. Size: × × Start at: End at: Autoplay Loop. Want us to remember this setting for all your devices?

Sign up or Sign in now! Please use a html5 video capable browser to watch videos. This video has an invalid file format. Auto HD High Low. Report a problem. Sorry, but you can't access this content! Please enter your date of birth to view this video January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Year Dive into the award-winning RPG and immerse yourself in a chivalric knightly culture.

Discover a Breton land never-before-seen in The Elder Scrolls. Traverse stunning cliffs, majestic castles, and tournament fields as you encounter a gallant knightly culture.

The Ascendant Lord and his secret knightly order threaten to disrupt peace talks for the ongoing Three Banners War - condemning Tamriel to endless conflict. Bring your best decks to a match of the new strategy card game, Tales of Tribute.

Compete with friends or test your mettle against NPCs in this game invented on High Isle. Part of the year-long adventure! Uncover an epic storyline told across three DLCs and the High Isle Chapter. A tale of chivalric honor and political upheaval awaits. Explore High Isle with new adventuring buddies.

Group up with friends to tackle exciting new world events, a brand-new player trial and more. A brand-new Elder Scrolls Online Chapter for new and current heroes! Chapters deliver massive amounts of new content and features that are equally accessible and fun for both existing and new ESO players.

New players can jump into ESO and should look no further than The Elder Scrolls Online Collection: High Isle - the ultimate Elder Scrolls experience.

It includes immediate access to the base game and all previous Chapters, plus the new High Isle Chapter at launch. Xbox One X Enhanced: Enhanced features for Xbox One X subject to release of a content update.

Games information at xbox. Rating Pending. Play The Elder Scrolls Online and over more high-quality games for one low monthly price with Xbox Game Pass. Members receive increased experience, faster crafting progression, and bonus gold along with access to all available DLC Game Packs, exclusive items and deals, and a monthly allotment of Crowns.

ESO Plus is the best way to see everything ESO has to offer! The Elder Scrolls® Online developed by ZeniMax Online Studios LLC, a ZeniMax Media company. ZeniMax, The Elder Scrolls, Blackwood, Oblivion, Bethesda, Bethesda Softworks and related logos are registered trademarks or trademarks of ZeniMax Media Inc.

The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on free-form gameplay in an open world.

Morrowind , Oblivion and Skyrim all won Game of the Year awards from multiple outlets. The series has sold more than 58 million copies worldwide. Within the series' fictional universe , each game takes place on the continent of Tamriel.

The setting combines pre-medieval real-world elements, such as a powerful Roman -like Empire, with high fantasy medieval themes, including limited technology, widespread magic use, and the existence of many mythological creatures. The continent is split into a number of provinces inhabited by humans and popular humanoid fantasy races such as elves , orcs and anthropomorphic animals. A common theme in the lore is that a chosen hero rises to defeat an incoming threat, usually a malevolent being or an antagonistic army.

Since debuting with Arena in , the series has produced a total of five main games of which the last three have each featured two or three expansions as well as several spin-offs. Prior to working on The Elder Scrolls series, Bethesda had worked predominantly with sports and action games. Designer Ted Peterson recalls: "I remember talking to the guys at Sir-Tech who were doing Wizardry VII: Crusaders of the Dark Savant at the time, and them literally laughing at us for thinking we could do it.

Peterson and Lakshman were joined by Julian Lefay who, according to Peterson, "really spear-headed the initial development of the series". The player, and a team of his fighters, would travel the world, fighting other teams in their arenas until the player became "grand champion" in the world's capital, the Imperial City. As the process of development progressed, however, the tournaments became less important and the side quests more. Lakshman, who then worked at Christopher Weaver's Bethesda Softworks, came up with the name of The Elder Scrolls [5] and the words eventually came to mean "Tamriel's mystical tomes of knowledge that told of its past, present, and future".

Bethesda missed their Christmas deadline. The packaging included a scantily clad female warrior, which further contributed to distributor concern, leading to an initial distribution of only 20, units.

Having missed the Christmas sales season, the development team was concerned that they "had screwed the company". Nevertheless, sales continued to grow, month after month, as news of the game was passed by word-of-mouth. Game historian Matt Barton concluded that "the game set a new standard for this type of role-playing video game , and demonstrated just how much room was left for innovation. Work on The Elder Scrolls II: Daggerfall began after Arena 's release in March Daggerfall realized a game world the size of Great Britain, [8] filled with 15, towns and a population of , This experience led to a more prudent release schedule for future games.

Following the release of Daggerfall , work began on three separate projects at once: An Elder Scrolls Legend: Battlespire , The Elder Scrolls Adventures: Redguard , and Morrowind. Battlespire , originally titled Dungeon of Daggerfall: Battlespire , was the first of the three to be released, [12] on November 30, Battlespire focused on dungeon romping and offered multiplayer gaming— player versus player deathmatch — the only series title to do so [12] before the release of The Elder Scrolls Online in Redguard was the second of the three titles to be released, on October 31, Instead, players would play the prefabricated "Cyrus the Redguard".

Players used to the vast open spaces of Daggerfall did not take well to the reduced worlds of Redguard and Battlespire. Based upon its customers' clear desire for massive role-playing game worlds, Bethesda redoubled its efforts to build the next major chapter.

The third title in The Elder Scrolls series was first conceived during the development of Daggerfall. The project took "close to man-years to create". Bethesda tripled their staff and spent the first year developing The Elder Scrolls Construction Set.

This allowed the game staff to easily balance the game and to modify it in small increments rather than large. The expansion pack The Elder Scrolls III: Tribunal went gold on November 1 [26] and was released, with little fanfare, [27] on November 6. The prior existence of the Construction Set , however, meant that the team "already had the tools in place to add content and features very quickly.

Work on The Elder Scrolls IV: Oblivion began in , after Morrowind 's publication. Developers working on Oblivion focused on providing a tighter storyline, more developed characters, [39] [40] and to make information in the game world more accessible to players. In August , Todd Howard revealed Bethesda was working on a game that had been in development since the release of Oblivion , and that progress was very far along.

While the game was conceptualized after Oblivion ' s release, main development was restricted until after Fallout 3 was released. At the Spike Video Game Awards in December, Todd Howard appeared on stage to unveil a teaser trailer and announce the title of the game.

It was awarded 'Game of the Year' by IGN, [56] Spike [57] and others. The game is set after the events of Oblivion , when the great dragon Alduin the World Eater returns to Skyrim; a beast whose existence threatens all life in Tamriel. The setting is heavily based on Scandinavia, as seen in the climate and creatures the character encounters. Three pieces of add-ons were released on PC and Xbox in — Dawnguard , Hearthfire and Dragonborn , with a PlayStation 3 release in February Dawnguard added two joinable factions and an associated questline revolving around Vampires and the Dawnguard, a group of vampire hunters, while Hearthfire added more home customisation options including a house creation kit and the ability to adopt children.

Dragonborn added the island of Solstheim to the northeast. On October 28, , Skyrim — Special Edition was released. On May 3, , The Elder Scrolls Online was revealed. The Elder Scrolls Online was released for Windows and macOS on April 4, , with the Xbox One and PlayStation 4 versions initially slated to follow in June but later delayed until June 9, The DLC is otherwise available for individual purchase in the Crown Store.

Additionally, the optional subscription grants various perks that allow players to progress slightly faster than a free player, and grants them a payment of crowns per month. It was released on March 9, for Microsoft Windows and is in beta for Android , iOS , and macOS. At Bethesda's E3 press conference, Todd Howard announced The Elder Scrolls: Blades , originally planned for release in Q3 , and it was originally expected to be released for Apple and Android phones first, followed by PC and console, including VR.

The player is able to play as a member of the faction called the Blades, who has returned home to their town to find it destroyed. There are survival, arena, and town-building modes, with multiplayer support through its arena and town-building mode, as well as cross-platform.

The game is also able to be played in portrait mode, unusual for an RPG. The Elder Scrolls games are action role-playing games and include elements taken from action and adventure games. In Arena , players advance by killing monsters and thereby gaining experience points until a preset value is met, whereupon they level-up.

However, in Daggerfall , Morrowind , and Oblivion , the series took a skill-based approach to character advancement. Players develop their characters' skills by applying them and only level-up when a certain set of skills have been developed. Skyrim took a new approach, where the more a skill is leveled, the more it helps to level the character. This shifted the focus away from character creation and more onto character development.

The flexibility of the games' engines has facilitated the release of game extensions or mods through The Elder Scrolls Construction Set. The Elder Scrolls main series of games emphasizes different aspects of the gaming experience than most role-playing games.

A brief article by Joystiq in early November compared BioWare 's creations to Bethesda's by noting a difference in emphasis. Bethesda's creations focused on "aesthetic presentation and open-ended adventuring"; BioWare's on a combat system and modular architecture.

Bethesda has described their motivations in creating the first series game, Arena , as those of any good pen-and-paper role-playing games: creating an environment in which the player could be what the player wants and do what the player wants. During the development of Morrowind , Bethesda tripled its staff, so as to perfectly color its newly hand-made world.

In their own words, "We knew we had to exceed the visual polish of the other games on the market, and we made it our goal to put The Elder Scrolls back into the forefront of game innovation. The Elder Scrolls takes place in a high fantasy world with influences from real world cultures.

Many races exist in the world of The Elder Scrolls , some typical of high fantasy works, such as humans, orcs and elves; some atypical, such as the lizard-like Argonians and cat-like Khajiit; and some subversions, such as the extinct Dwemer, known colloquially as "dwarves", who follow the high fantasy stereotype of being subterranean, skilled metallurgists and masons, but are actually classified as a variety of elf who are highly technologically advanced, possessing steampunk machinery.

As is also typical in high fantasy works, magic and sorcery, mythical creatures, factions with their own political agendas, walled medieval cities and strongholds, and plot elements driven by prophecies and legends are common.

The Elder Scrolls is known for its attention to detail, including extensive lore, scenery and back story. There is no omniscient narrator. Instead, the lore is presented in-universe, as written by the fictional scholars who inhabit the world, and it is subject to their biases and speculation. Players are encouraged to form their own interpretations of the lore and have developed extensive fan works.

The developers avoid invalidating or overruling fan theories through canon. Internal inconsistencies are explained as errors in scholarship. Some inconsistencies, such as incorporating mutually exclusive endings to earlier games, are intentionally introduced and explained as magical paradoxes.

Players can, for example, deny being a prophesied hero or accept the role. The first game in the series, Arena , featured little in the way of lore and lacked many elements that would come to define the series. After Daggerfall , the designers focused on further expanding the lore once they realized they still did not know much about the world's fictional history or religions. These became the Nine Divines also known as Aedra , who are worshipped as benevolent deities.

A separate pantheon of more demonic deities known as the Daedra retain their full power and reside in Oblivion, a separate dimension. The Elder Scrolls games primarily take place on the continent of Tamriel, located on the planet of Nirn.

Other continents exist on Nirn aside from Tamriel, such as Akavir, Yokuda, and Atmora, but the people of Tamriel have little to no contact with these other continents and therefore do not possess much verifiable knowledge about them.

Tamriel comprises nine provinces, each of which is dominated by a distinct race: Black Marsh is home to the Argonians; Cyrodiil is home to the Imperials; Elsweyr is home to the Khajiit; Hammerfell is home to the Redguards; High Rock is home to the Bretons; Morrowind is home to the Dunmer, or Dark Elves; Skyrim is home to the Nords; Summerset Isle is home to the Altmer, or High Elves; and Valenwood is home to the Bosmer, or Wood Elves. A tenth race, the Orsimer, or Orcs, reside in settlements scattered across Tamriel and, at some points in history, a kingdom inside High Rock known as Orsinium.

Although various empires have controlled Tamriel over its several thousand years of recorded history, most games in the series have taken place during the Third Cyrodiilic Empire, which initially unites the entire continent under the reign of the Septim dynasty. In Arena , players are tasked with freeing the Emperor Uriel Septim VII from a magical prison engineered by his court wizard, who has usurped the throne and magically disguised himself as the Emperor.

In Daggerfall , Uriel VII tasks the player with finding a powerful artifact. The player can give it to any of several factions, which will use it to reshape the regional power structure. In Morrowind , the player is prophesied to be the reincarnation of a great elven hero.

Taking advantage of this, the Empire tasks the player with stabilizing the province of Morrowind by putting down a rebellion by a would-be god. In Oblivion , a religious cult opens a dimensional gate to a Hell-like realm and throws the Empire into chaos by killing Uriel VII and all of his known heirs. Although the player assists an illegitimate royal heir in closing the dimensional gate, the heir's heroic sacrifice brings an abrupt end to the Septim bloodline, causing a succession crisis that devastates the Empire and reduces it to a rump state.

In Skyrim , the Empire now ruled by the Mede dynasty is recovering from a horrific war against an elven ethnostate which now covers most of southwest Tamriel, and whose terms of surrender have weakened the Empire even further and ultimately led to an ongoing civil war in the province of Skyrim. Amid these mounting tensions, Tamriel also has to face the return of a legendary dragon known as "the World-Eater", long after dragons were thought to have gone extinct.

The Elder Scrolls Online release dates announced,High Isle's Political Story

17 rows · Release date: November 21, ; Windows Xbox PlayStation 3 The Elder Scrolls IV 48 rows ·  · Description. The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the and Games of the Year, Bethesda Game Studios. May 12, The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe. Learn more. Discover Tamriel. Explore ESO Game details. A brand-new Elder Scrolls Online Chapter for new and current heroes! The Elder Scrolls Online: High Isle continues to build on ESO’s Chapter structure. Chapters deliver  · Fantasy massively multiplayer online role-playing game The Elder Scrolls Online launches on PC and Mac on 4th April Support us Sign in / Create account PC ... read more

The Elder Scrolls series. Group up to uncover ancient secrets of the past and defend a spiritual druid sanctuary. This section needs expansion. Archived from the original on February 10, Download as PDF Printable version. Explore the Bretons' idyllic ocean enclave and seat of chivalric culture as you confront the ruinous forces of the Ascendant Lord that conspire to plunge Tamriel into endless conflict.

Elder Scrolls IV: The Oblivion. Archived from the original on July 14, The Elder Scrolls VI. PlayStation US. Retrieved May 27, Play The Elder Scrolls Online and over more high-quality games for one low monthly price with Xbox Game Pass.

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